• WrapX
  • Marvelous Designer Custom Avatar from 3D-Scan Tutorial 01
  • WrapX 1.3 with Marvelous Designer Integration

What is Wrap?

R3DS::Wrap is a topology transfer tool. It allows to wrap existing topology around a 3D-scan or other highpoly model. It also includes pre-alignment, sculpting and texture baking features. As Wrap preserves vertex order and texture coordinates of original basemesh it can be used for creating morph targets of different facial expressions based on scans.


How Wrap works


Wrap example image

Our Customers


  • 3DSystems
  • Activision
  • Framestore
  • LogoMinimo
  • MakeHuman


 
 
 
 
 
 

Comparison


Features

Price

  • Rigid alignment
  • Texture projection
  • Subset tool
  • Wrapping algorithm
  • Basemesh size limitations
  • Full-body wrapping
  • Correspondence specification
  • OpenGL compatibility
  • Platforms
  • Python scripting
  • Workflow
  • Brush tool
  • Batch processing
  • Mesh decimation
  • Mesh subdivision
  • Mesh projection
  • Lattice deformer
  • Blendshapes preview
  • Custom Marvelous Designer avatar export

Wrap 2.3

$150

  • Basic
  • ~ 5K polygons
  • Step-by-step using Subset tool
  • Per vertex
  • OpenGL 3.3 and later
  • Win 32
  • Simple UI

WrapX 1.3

$370

  • Advanced (faster, more robust)
  • ~ 20K polygons
  • In one operation
  • Arbitrary point on surface
  • OpenGL 2.1 and later
  • Win 64 / Linux 64
  • Scriptable wizards